Adding a backdrop and a light source improves the image nicely. I have also added clothing to the model by copying the whole model, deleting the unneeded faces and then moving the vertices around to create a better shape. The remaining mesh is then scaled slightly larger so it fits over the shoulders of the original model.
Using the WSM Hair and Fur modifier, a little bit of facial hair has been added too. I'm still not happy with the likeness to myself and I think I am going to need to adjust quite a few of the facial vertices to achieve this...
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